██ DAY 14 █████████████████████████ Whelp, almost 2 weeks into what I would like to call full-time development of NEXIFY my first steam game and so far it's going decent I'd…
██ DAY 13 █████████████████████████ I spent the last few days just watching the video I uploaded and thinking about the game... which is kind of like working on it. Yesterday…
██ DAY 12 █████████████████████████ Very, very close with the explosion end of things. I think I want one more layer of the particles breaking down even smaller, I might test…
██ DAY 11 █████████████████████████This whole feel thing is obviously some type of art. It's very hard to hit because I'll know when I hit it.... and I feel like I…
██ DAY 10 █████████████████████████ I'm planning on working more on "feel" for my game and it's mostly going to be on the interaction with the blocks and the background, creating…
██ DAY 8 █████████████████████████ I tend to work very strange hours so my posts sometimes are off by a day because of just staying up late, so some posts might…
██ DAY 7 █████████████████████████ First time working on a Steam Store page, so many things to update and fill out, I had no idea it would be this complex. I…
██ DAY 6 █████████████████████████ Made some really great progress on the game today, I was able to implement a parallax system based on where the mouse cursor is. I really…
██ DAY 5 █████████████████████████ Added a neat color shift effect to the one box, I'm still not sure if the boxes will stay numbered as they are currently. When I…