A week in

A week in

██ DAY 9 █████████████████████████

More then a week into the project and I’m feeling good. My plan was to document 5 days out of 7 but I have done a blog everyday and I have seen my interest rise with every post and the more I work on it. I do really believe what they say the hardest part is just doing it and getting started. I have had some really neat ideas come to me over the last few days and they have excited me again for the project. My biggest worry is scope creep as the more I add I keep getting ideas that could make cool things, but also will add on to time.

Cool Ideas of the Week

I had a neat idea to add Chromatic aberration to the game, which while staying 1-bit black and white adds a little color splash to different things and keeps the look I want.

Adding feel. I mostly worked on feel of the sample level, that is where I’m starting with everything, it is basically level 7 this level controlled the whole game after I got tired in the demo of doing the code over and over, so this was the best place for me to start the new coding. I’m going to continue to work on feel until it works and “feels” right to me… and like something that would work on Steam, so far what I have added makes the game SOOO much better, but it needs more.

Chatted via email with Jetdarc a musician and chiptune music creator, I used his tracks in the game jam version of the game and I’m very excited he is onboard with the project as I love his music.

Overall a good week 🙂

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