██ DAY 11 █████████████████████████This whole feel thing is obviously some type of art. It’s very hard to hit because I’ll know when I hit it…. and I feel like I haven’t yet. I just want the explosions to have more umph to them and this is only the first little aspect of feel I am adding to the game. I still have to address when you place the blocks onto the right box, that needs a whole new level of feel also.
My thought is a cascading effect, I think each of those smaller piece of the block is going to create smaller box outlines when they hit the walls, I think that might be really close to what I need, the next aspect would be sound.
I do think this part is one of the most important parts of the game, once I get this down and the feel right I basically have the demo levels ready to build out, I got good reviews on my game jam version of levels, so I’m going to go with those, but with an added secret level.

I’ve been toying with the idea of doing a video also of work on the game, but I’ve not decided yet on that.
This week has been busy and somewhat tough, specially towards the end of the week.

