██ DAY 15 █████████████████████████ I honestly haven’t got much done this week so far, it’s been absolutely bonkers day job wise for me. I had major changes in my life at the end of last year that I thought would really slow my income substantially, this was why I was pushing so hard on game dev, but this month has been the best month of my book cover designing career, it seems I was selling myself short before.
That being said I am still working, below is an example of a menu I’m toying with, I’m not sure if I’m going to use it yet cause it doesn’t match the graphics I’m using very well, it is black and white but the lines are thin…. and don’t have that chunky look like the rest of the game. The rest of the game could be an NES style, but the book looks more like 16-bit.
Beyond the menu/map system, I’m just massively overthinking the game I think, my brain keeps trying to add in things that shouldn’t go, and I need to just do the old saying… “Keep it simple stupid” The game won awards based on the gameplay, so I need to focus on that.
Otherwise work as slowed, I’m going to get back to at least 2 hours of work per day starting tomorrow.


